Welcome to Launch Day

Wednesday, October 31st, 2018.

It’s been a tough year trying to get this off the ground. Here’s some thoughts I have on it.

Earlier this year, we bought a calendar. One of those ones that you use for family planning and such, and it has doodles and cute characters and quotes on the bottom of every page. We went through and read them all to see if they were any good. The one that really got me said “An idea without a plan is just a dream.” and it struck me that this had been exactly what I had experienced my entire career; why, in my youth, I was working these dead-end jobs hardly making any money, and not making any headway as an artist.

I would work and my mind would wander and I would come up with a cool idea and I’d get home write it down or sketch it out, maybe it would go a little further maybe not and I would get very frustrated or angry or depressed. And because of this quote, I realized that’s what had been missing.

When I made the decision to try this “self-employed” thing, I did put a plan together, albeit a loose one. After working in the video game industry for seven years, I decided it wasn't a good fit, or at least the company I was working for wasn’t a good fit, but I was burnt-out anyway, and made the decision to leave. I took on a manual labour job to keep busy while I decompressed and figured things out. The loose plan I came up with was both fantastic and terrible; it was great that I was jazzed about an exciting future, finally creating all the stuff I had been thinking about over the years (some have even been rattling the old brain box for a decade or more) and getting them out into the real world; and yet terrible at the same time because a loose plan allows for space that things will use to get in the way and delay, delay, and delay your goals.

Which is exactly what happened to me.

In seven years, I had learned excellent skills for planning, scheduling, and delivering, and yet somehow I found that these skills were not helping me accomplish my goals outside the walls of the corporate studio. And it is because I made a very crucial mistake: I wasn’t treating My Plan like I would have inside those walls. Other things were going on, sure, and I wasn’t 100% focused on my goals. That tends to happen when you welcome a new life into the world. But how are you going to take care of that new life without that almighty dollar that is supposed to be earned by checking off those goals? I had to treat this plan the same way I would if others were depending on me in that office. But I was already nearly a year behind schedule.

Do or Die time. And I really didn’t, and don’t, want to go back to being a garbageman. That’s a young man’s game.

My favourite day of the year, like many, is Halloween. To kick myself in the ass, I made the decision on September 30th, that if starting tomorrow (Oct. 1st) I didn't have a functioning website, online store, and new “products” finally nearing completion, it would be time to give up.

But I can’t give up. And even if I did miss that deadline and went back to a more conventional job, I would still be thinking up ideas. I’d have gone back to square one, being nothing more than a dreamer. And that scares the crap out of me more than anything. To paraphrase an old adage, If I try and fail, at least I don’t have to wonder if I could anymore.

So here we are. Day One done. Welcome to the world of Barretticus Entertainment. I truly hope you like what we do.


Christopher Barrett
Founder, CCO, Barretticus Entertainment

Christopher Barrett